What to do if you are bored?

 Boredom has, for countless millennia, plagued the Galaxy's intelligent races since the dawn of time, or at least since the dawn of bad sitcoms.

However, the terrors of boredom are now banished, thanks to my: GUIDE TO WHAT TO DO IF YOUR BORED!!!!!


Step 1: Make An Enemy.

This in itself is easy as all you have to do is throw a generous amount of firecrackers through somebody's bathroom window just as they where enjoying a nice, relaxing bubblebath with a new Electric Rubber Arcturian Megaducky (Now available in Sixpacks!), yell a few rude things about their mothers and run away. However, you can't just choose some random chap down the street. The chosen enemy must be

A: Extremely Rich,

B: Extremely Stupid, and

C: Of A Murderous Disposition.

Once you have found such a lifeform, continue to Step 2.


Step 2: Make Your Enemy Want To Kill You.

This is the simplest step of them all. If your enemy is of an extremely murderous disposition, making him/her/it your enemy will immediately make him want to kill you. If your enemy is extremely extremely stupid, you can just ask him nicely. But if you do, make sure to ask him VERY nicely: evil people tend to be sensitive.


Step 3: Give Your Enemy Access To A Pool Of Sharks With A Rope Hanging About (Insert Height +2 Here) Feet Above The Aforementioned Pool.

In this step it doesn't necessarily have to be sharks: it could instead be a Carnivorous Quintuple-Mouthed Person Annoyer of Santraginus V; or perhaps one of the beautiful Jeweled Crabs of Vogsphere that has been driven bonkers by the constant threat of gettinsplattedalloverthplacebythfrigginvogonsification; or even etc., etc.


Step 4: Plant A Scheme In Your Enemy's Mind To Hang You Above The Pool Of Unnamed Carnivorous Water Dwelling Lifeforms.

This is the trickiest bit. One of the ways to do this is to get your friend/secretary/business consultant/psychologist/towel to pose as your Enemy's Evil (or at least Not Very Nice) Assistant; your friend/secretary/business consultant/psychologist/towel can then tell the plan to your enemy, who will likely say something to the effect of "What a mildly sentient being I am, I've just had a totally zarkin' wheeze!" and carry out the dastartly deed, or, if the enemy is not very bright, you could just ask him nicely. Once you have planted the plan and made sure it was carried out properly (feel free to tell your enemy about anything he's doing wrong, such as tying the rope to tightly around your ankles, hanging you just a little to low over the pool, or putting in month old blind hampsters instead of killer fish), move on to the final step, which is called Step 5.


Step 5: Try To Escape.

I hope this has solved your problem of boredom.

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